Agility d12, Smarts d8, Spirit d6, Strength d4, Vigor d6
Fighting d4, Guts d6, Knowledge Occult d4, Lockpicking d6, Notice d6, Riding d6, Shoot d8, Stealth d8
Hindrances: Bad Dream, Tenderfoot, Phobia: Claustrophobia
Edges: QUick, Command, Fleet-footed
Gear: Horse, Bedroll